Dave-over-the-ponde is gearing up his
Egyptians and I plan to add this third pantheon. I'm basing this on
Splintered Light, but you could add more mundane warriors from other
ranges.
First up is the character figures, most
of these need to be chariot mounted or as a small clump to make
legends?
http://www.splinteredlightminis.com/faeghe.html
The Nekhbet (vulture) figure should be
the protector of the Pharaoh, so based with a couple of chariot
runners?
Q3 C3 Long, dashing, desert walk @ 88
Bast legend looks perfect for a
chariot, so could use same stats as the Pharaoh.
As for gods, Dark Fable seems to be
coming through - https://www.darkfableminiatures.com/coming-soon.html
I note the Horus on this page – looks good!
I'll also plug Rebel, as they have
these that could add an interesting pulp element to your games!
http://www.rebelminis.com/pulpadventures.html
Splintered Light are true (ish) 15mm,
so quite small. For “mundane” sections my choice will be Peter
Pigs excellent range, as he's a local lad and I can get at a show,
thus saving postage. Every bit
helps!http://www.peterpig.co.uk/ancients.html.
Horus
http://www.splinteredlightminis.com/sonsofhorus.html
Legends
Pharaoh, general or hero in Gryphon
chariot Q3 C4 Shooter long, Long move. @ 110
Hero (on foot,with a couple of elites)
Q3, C3, dashing, desert walk @ 72
Mortals.
The figures from the range fit in well with the list. As for the
others-.
Gryphon chariots. Q4 C3 Shooter Long,
long move, dashing.@ 42.
Gryphon cavalry Q4 C3 dashing, long
move. @ 34.
Gryphons Q4 C2 dashing, desert move. @
21.
Anubis. Legend.
Hero (on foot,with a couple of elites) Q3, C3, dashing, desert
walk @ 72
Mortals. Here's the solution to the
lack of Jackals!
Now these are 10mm, so quite small. As
well as the jackals, you could use them as the light infantry/chariot
runners, in the same way I use their satyrs. The guards can be mixed
in with the mummies for colour or double-based as elite undead
infantry.
Horus
Legends.
Beast of Ammut. A demigod, so quite
strong and the raiser of the new scarab-range from the unhearted
dead. Q3 C4 Amphibious, big, combat master, dashing. @ 110
Giant scarab Legend Q3 C4 Armoured,
Gargantuan, desert walk, hammering blow & 122
Priests in the command set make, well,
priests. Say Q3 C2 some combination of Bard, Confound, Cull the weak,
Illusions, say. Add pack mule or camel plus acolyte. Or pissed off
slave girl.
Mortals (just-)
Lesser scarab cavalry (!) Q4 C3
Armoured, big, desert walk, @ 39 Add Long move for 8 and/or Dashing
for 8. That definitely puts them in the rare max 8 category. I can
see these charging chariots and bowling them over. Or slamming into
infantry. You could upgrade some to Legends.
The scarab soldiers conform to the
normal, but should be upgraded to undead.
Thoth
The character above has the look of a
priest, so a potential magician Legend??
Q3 C1 Bard, Confound, Desert walk, @
54.
Set.
The god of the desert and foreigners.
So I'd use scorpions and Sherden as well as regular troops.
I'd put the Ethiopian Queen in the
place of the Pharaoh as a legend and have Ethiopian troops in the
mix. Go on, give 'er a chariot!
Legends.
Magicians turned themselves into crocs and hippos during his
war with Horus. I'd consider using the given as either, with the
option of ambusher.
The croc character above fits in here
nicely, as before I'd give him a couple of elites:
Q3 C3, ambusher, armoured, hammering
blow, @ 96
Osirus, there's a whole section
of Egyptian dead so a simple choice. Rebel, CP Models, RPE all
have mummies.
Please, pull this to pieces, come up
with your own ideas.
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