
When they met, t'was Mordor.
Lettuce recap:
The Uruks who split up the fellowship and captured the spare Hobbits (every other race had 1 or 2, Hobbits 4. Go figure) are pursued by Rohan and destroyed.
But not all, a breakaway group escapes and delivers the Hobbits to the Nazgul and thus to Mordor.
Sauron is aware that the ring has been found and passed through the Elven strongholds. He expects the ring to exert its power and a new dark lord to rise. Most likely in Isengard, Gondor or Rohan.
Sauron puts out his strength, Pelennor fields defences become the cage. No help can come to Gondor. Small forces, bait for the new foe, ravage the lands under the control of the Nazgul.
Rohan, already harried by Saruman now suffers bands of Mordor orcs on both sides of the river. The population flee to their strong places and refuges. Most become food for the orcs. Eomer is banished for his disobedience and flees to Gondor. With no strong leadership, the riders are destroyed in small engagements.
No Ents, no undead oathbreakers. Rohan does not ride.
The 3 runners are destroyed by the bands or dispersed to make their (only safe) way north to Lorian.
Saruman faces desertions, a siege and the Nazgul. His only hope is to find the ring before Sauron. He empties Isengard in an attempt to find it.
And what of Gandalf? Does he stop gadding around and take on each of the Nazgul in turn?
Isengard Warg force |
| Grindor 62p |
| Commanding 1p.t. Reloll failed Move, Attack or Shoot with 12” |
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8p General Elit. Cav Warg 6 | 1 | Move 5+ 10”” |
| Attack 5+ Attack v 3+ Defence 5+ |
Courage 3 Armour 4 |
| No Shoot |
| Level headed Counter charge |
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6p Elite c Warg 6 | 2 | Move 7+ 10”” |
| Attack 5+ Attack v 3+ Defence 5+ |
Courage 3 Armour 4 |
| No Shoot |
| Wild charge. Counter charge |
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8p Warg Archers 6 | 1 | Move 7+ 10”” |
| Attack 5+ Attack v 3+ Defence 5+ |
Courage 3 Armour 4 |
| Shoot 6+ 12” 5+ |
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Uruk Infantry |
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6p Uruk elite inf. 6 | 2 | Move 5+ 6” |
| Attack 5+ AttackV 3+ DefenceV 4+ |
Courage 3 Armour 4 |
| Shoot 6+ 18” 5+ |
| Ranger. |
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6p Uruks 12 | 1 | Move 5+ 6” |
| Attack 6+ AttackV 4+ DefenceV 4+ |
Courage 4 Armour 3 |
| No shoot |
| Offensive HI. |
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4p Uruk HI Spear 12 | 4 | Move 5+ 6” |
| Attack 6+ AttackV 5+ DefenceV 4+ |
Courage 4 Armour 3 |
| No shoot |
| Wall of spears |
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Northern rabble 30p |
| (Orcs with soul) |
| Brutal. Any within 12” pass failed rally test by removing 1 fig. |
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10 Nazgul 1 as 6 | 1 | Move 5+ 10” |
| Attack 5+ AttackV 3+ DefenceV 5+ |
Courage 3 Armour 4 |
| No shoot |
| Elite Cavalry Counter Charge Level Headed FEAR Courage rolls caused by attack at -1 |
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4 Wolf riders (HC) 6 | 3 | Move 5+ 10” |
| Attack 5+ AttackV 4+ DefenceV 5+ |
Courage 4 Armour 3 |
| No shoot |
| Counter Charge |
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5p Rabble 12 | 2 | Move 5+ 8” |
| Attack 6+ Attack 4+ Defence 4+ |
Courage 4 Armour 2 |
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| Offensive LI. |
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8p Hill Troll 2 as 6 | 1 | Move 5+ 6” |
| Attack 6+ AttackV 4+ DefenceV 4+ |
Courage 4 Armour 3 |
| No shoot |
| Offensive HI. FEAR Courage rolls caused by attack at -1
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Mordor |
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| Brutal. Any within 12” pass failed rally test by removing 1 fig. |
10 Nazgul 1 as 6 | 1 | Move 5+ 10” |
| Attack 5+ AttackV 3+ DefenceV 5+ |
Courage 3 Armour 4 |
| No shoot |
| Elite Cavalry Counter Charge Level Headed FEAR Courage rolls caused by attack at -1 |
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6 Mordor Orcs 12 | 2 | Move 6+ 8” |
| Attack 5+ AttackV 3+ DefenceV 6+ |
Courage 4 Armour 3 |
| No shoot |
| Bel foot .Ranger. Wild Charge Counter chg inf. Shiny armour(!) |
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10p Mountain Troll 2 as 6 | 1 | Move 5+ 6” |
| Attack 5+ Attack v 3+ 6=2 Defence 4+ |
Courage 3 Armour 4 |
| Shoot 6 18” 5+ |
| Elite Inf. Fearsome enemy morale -1. Ranger. |
And Lo! (not Hi!) It does cometh to pass that wos the Skool Holy Days so Stephen didst appear as if by magik. Apologies for less than normal quality and quality of pictures. My phone is near dead. I had intended to do more painting, but at least I got all my covid/kickstart purchased based.
I had planned a 3-way with poor Rohan stuck in the middle but illness stopped that.
Northerners wolf riders. Well, and 1 Dodo. Splintered Light and RPE. Dodo is a 28mm Alternative Armies with an RPE very Mongol-with-a-lance. Nazgul are Alternative Armies.

Rest of Northerners on irregular bases and Mordor orcs on the squarer. I was going to rebase the Nazgul but glad I didn't.
Isengard Uruk spear. The rules don't distinguish betwix spears and pikes so I mix freely. All Battle Valor.
Mordor Orcs stream from the crossing. Uruks of Isengard set up a strong flank, for once having the superior numbers. The last unit is just in range of troll rock throwers.
Mordor orcs sit back and let the northerners do the work. Refused flank if you want to be technical.
Some of the northerners hang back to loot.Wolf and Warg meet. The outclassed wolf riders spent themselves to blunt the wargs, threatening the whole front and opening the way for the Nazgul to come in, targeting generals.
Mordor advances supported by the Nazgul.
Uruks attempt to divide and conquer but the Nazguls hit like buzzsaws.
Trolls are a tempting target but there's that gap that needs plugging.
Nazgul feeds troops in, as the flank is weakened now it's time for the centre.Bleep phone. so no more pictures!
The Uruks got a few figures off the board, but the Nazgul concentrated on the more powerful units and caused a morale collapse.
We only got to run this once due to illness in the rest of the group, so I may return - after more painting.
Now, oh readers, should I have made the trolls and Nazgul undead?