"Whatever you do, don't look up" |
I started with my original Olympics
teams, made a few adjustments plus added Hephaistos
and Hades for variety. Taking every opportunity to use the excellent
Splintered Light miniatures and my skelly selection.
The sides:
Legends (I changed all to
chariot-born at the cost of some javelins)
Achilles Q3 C3 Dashing, Invulnerability, Mounted@ 115,
Hippolyte Q3 C3 Armored, Mounted @ 96,
Achilles Q3 C3 Dashing, Invulnerability, Mounted@ 115,
Hippolyte Q3 C3 Armored, Mounted @ 96,
Chariot Hero Q3 C3 Armored, Mounted @
96 *
Mortals
8xMymidion (CO) Q4, C3, Armored,
Dashing @ 33, 6xOO javelin, Q4 C1 shooter short @ 11 1,002
Artemis Forester, Shooter
(Long), Shoot into melee, Legendary shooter, Good shot, Animal
mastery
Legends Hydra, Q3 C4, Combat
master, Armored, huge 116 Nemean lion Q3 C3 invulnerability, Chariot
Hero, Q3 C3 Armored, Mounted @ 96
Mortals
8xOO Stampeding cattle Q4 C1 Dashing,
Animal, Long move,
8xCO/OO archers, Q4 C2 shooter medium @
20, 5xOO javelin Q4 C1 shooter short @ 11 1,003.
Legends 2x
Harpy Flying @ 60
Charioteer Q3 C3
Armored, Mounted @ 96
Mortals
Undead Q4 C2 30 @18
Total 996
Pan Q2 C4 Forester, Transfix,
Tremble before my might
Legends Herakles Q3 C4 Group
fighter, Hammering blow, Cyclops Q3 C3 Huge, Shooter medium Chiron
Q3 C3 Long move, Dashing @ 35
Mortals 8xOO Satyrs or cyclops
Q4 C2 Drunkard @ 15,
8xOO Satyr or cyclops missile Q4 C2
Shooter medium Drunkard @ 20,
4xOO Centaurs Q4 C3 Drunkard, long
move, dashing @ 35 1004
Hephaistos. Q2 C4 Short move,
Smithy. (I may add hammering blow in the future) 212
Legends
Tauroi Khalkeoi (bronze
bull) Q3 C4 Armoured, Artificial, Big, Combat master. 118
Talos
the bronze giant Q3 C4 Armoured, Artificial, Huge, Hammering
blow. 120
Perseus Q3 C3 Invisibility helm
Stealth, Ambusher (bad choice, never mind) 72
Mortals Automata Q4 C2
Artificial 17x 8 = 136
Heroes Q4 C3 Armoured, Steadfast,
Greedy 27 x 8 =216
Javelin, Q4 C1 Shooter short, 11 x 12
= 132
Total 1,006
Game 1 Started with Hades and Ares. No real reason. Hades is new, Ares I'd changed. If you haven't used a set of rules for a while there's "rules creep" and bad habits. Trying not to pass these on.
Set up. Tony took Ares and I won the toss. Mentioning that in dispatches. We skip a dice throw, defender sets scenery and goes second.
A handy chariot-corridor.
Right behind you lads.
Air mobile!
Forward the legions of Hades!
Ares troops poised.
Ares stomps my first unit.
Cunning plan, swamp the bastard!
Bugger.
Sergeant says "whatever you do, don't look up-"
Here they come!
Skirmishers go harpy hunting. Error 1, 8 javelins not 6, no effect.
Achilles comes.
Meastwhile, the other chariots bounce off the spear!
The Harpy swoops in.
Hades uses tactics, sets about the other one.
With a draw, both die in a heroic manner as is good form.
"tother side cracks on.
Myrmidons get stuck in, initial success gets the Harpy to attack their flank.
Skirmishers sneak through the trees in sneaky manner.
Achilles is getting closer-.
"Right lads, tactically retire".
Ares looms at the Harpy.
Hades swoops on Achilles and stomps him while he's down. (second error, another pushback)
If I can't swarm Ares I'll do the Myrmidons.
I decide not to pursue.
Ares starts to reduce my infantry into Myrmidon bite sized chunks.
Look, organisation!
Bugger.
Hades tactically swipes the javelins, who melt away like a liquidy thing.
Error 3, undead doesn't make morale tests.
So that was it, then. Good game! Smaller side with more punch won.
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