T'was true we was caught up in the OGAM lark. And what larks!
Many, many years ago, pre blog, we did a little experiment. Two sides, one standard Q4 C2. The other started as a large Q5 C2, not fun to play. Next Q4 C2, balanced sides. Q3 C2, even with better reactions smaller numbers cost. Q2 C2 was silly, OK you got the initiative a lot (pre reaction) but a superman still dies, and where there's less of them-.
So in the same spirit I give you this. Not the most enjoyable game, initiative swapped so often it was silly. However, it's probably the more realistic representation of such an encounter. A half mix would be about right.
Figures are Old Glory, smattering of Rebel and the Reverent is a Splintered Light.
Technically this is Flying Lead, but not as intended. We rough shod over the leader-activates up to 4 per one activation, allowing some to self-actuate. The cannon (unused) was designed using Flying Lead.
The pirate crew
Captain
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||
Points 70
|
Quality 4+
|
Combat 2
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Special
Rules
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Brawler,
Leader, Pistol, Sword - Rapier
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Bosun
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||
Points 60
|
Quality 4+
|
Combat 2
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Special
Rules
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Brawler,
Pistol, Second in Command (2IC), Sword - other
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Salty
Shooters
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||
Points 47
|
Quality 5+
|
Combat 2
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Special
Rules
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Brawler,
Musket - light, Sword - other
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Captain 70
Bosun 60
20 salty seamen 940
Total 1,070
Locals
Reverent
Rightious -
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||
Points 80
|
Quality 4+
|
Combat 2
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Special
Rules
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Brawler,
Hero, Leader, Pistol, Sword - other
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Local
shooters
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||
Points 50
|
Quality 5+
|
Combat 2
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Special
Rules
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Brawler,
Musket - flintlock, Sword - other
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Local locals
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||
Points 37
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Quality 5+
|
Combat 2
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Special
Rules
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Brawler,
Gang, Green, Sword - other
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Cannon Points:9
Lethal vs. Soft Targets, Max Range 2 Medium, Spread, Very Slow Reload
Reverent 80
Lethal vs. Soft Targets, Max Range 2 Medium, Spread, Very Slow Reload
Reverent 80
20 locals 740
4 shooters 200
Cannon 9
1,066
Game 1 Tony took the townspeople and won the initiative.
A parley ensues, or a blocking motion, take yer pick.
It was a slow game-.
Having taken the high ground in the centre, Tony's left flank advance allowing the Reverent to pounce!
Har! The Bosun gains the high ground and stares a lot.
The Captain retires in the face of local musketry, which is heavier than his.
The Bosun's party send a volley into the locals ranks.
The pirates come of best. locals suffer one dead and 2 knocked down, 1 pushed back.
'ees fallen in the water!
On the centre the locals rally.
Leader to leader.
On the centre a volley kills another a sends one back "to me lads!"
A less than perfect volley kills another one. Long range for a musket!
But nom de plume! The Captain is dead! Slain by the Vicar!
Pirate morale disintegrates. End of game 1. Those on the flank have run away.
Game 2 Half time, change ends, renew coffee. Tony's pirates takes a more head-on approach.
None shall pass!
Captain dashes!
Bang!
Sneaking through the puddle.
Vicar attempts to leure them into cannon range.
Charge!
The pirates are the worse off, but the way is open. Daa Daa Daaaah!
High ground claimed.
Press on!
Making ground now.
But- the pirates morale collapses at the first round of local shooting and most go home!
Wot?
And so ended an equally quick game 2.
AA's buildings really are superb.
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