Time, it is fleeting, and I'm trying not to lose control. The Sacred City scenario is ideal for using my new scenery.
All the legends & mortals are from Splintered Light's superb Egyptian ranges. Gods are from Gods of Aegyptus range - I hadn't noticed that Set's arm was missing until too late!
I have a pile of stuff to add - mostly mercenaries and legends.
There seems to be some confusion on the Set hounds & beasts. The latter is larger than the former and the tails are different. We can them mum, dad & the pups.
Set 356
Q2 C4 Desert walk, Weather control, Confound, Plague, Poison, Shooter Long
Transfix.
Q2 C4 Desert walk, Weather control, Confound, Plague, Poison, Shooter Long
Transfix.
Legends Hounds Q3 C3 Long, Dashing 2x 84 = 168
Mortals
Hounds Q4 C2 Animal Long, Dashing 25 x 4 = 100
Archers Q4 C2 Shooter Medium 12 x 20 = 240
Light spear Q4 C1 Desert walk 8 x 10 = 80
Mummies Q4 C2 Undead, Armoured, Slow 3 x 18 = 54
Set 356
Legends 168
Mortals 474
998
Hounds Q4 C2 Animal Long, Dashing 25 x 4 = 100
Archers Q4 C2 Shooter Medium 12 x 20 = 240
Light spear Q4 C1 Desert walk 8 x 10 = 80
Mummies Q4 C2 Undead, Armoured, Slow 3 x 18 = 54
Set 356
Legends 168
Mortals 474
998
Isis Q2 C3 Transfix, Stealth, Healing, Teleportation. 304
Legends.
Beast. Q3 C4. Armoured. Desert walk. Huge 100
General. Q3 C2 Desert walk. 44
Mortals
Hatched. Q4 C2. Armoured. Desert walk. Long 4x 30 = 120
Formed. Q4 C3 Armoured. Desert walk. Long. 4x 38 = 152
Archers Q4 C2 Shoot M 10 x 20 = 200
Light spear Q4 C1 Desert Walk 8 x 10 = 80
Isis 304
Legends 144
Mortals 552
1.000
Legends 144
Mortals 552
1.000
Game 1 For the Sacred City you need 2 roads wide enough for a 4 wide infantry group.
The set-up. I think Tony has been watching Matt Hay's style. He took Set and formed an "L" shaped deployment including putting Set way up front!
One dog bounces, but the archers take damage.
Just break through! Still those mummies!
Going back in - look, they're only archers!
Grabbed by the puppies!
A long shot - one gone so it's all over - at the end of the day it's all about getting the other god in the neck.
In, not on!
Dog leaps in! Bounce-.
Mummies sneak!
Same with the puppies!
And then the archers!
A spot of god bothering!
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