The sand is from me starting to flock (well, sand) the scenic bases.
A quick note on blogger. I normally cut n paste from the Ganesha builder into a document. This time I did it the other way around. Difference, I cannot adjust the borders. But, all the borders came out.
Hup & Hip 97, 3 guard Kepesh 105, 3 guard axe 87, 1 militia bow 15, = 304
Hip Hop - Personality | ||
Points 59 | Quality 4+ | Combat 2 |
Leader, Sharpshooter, Shooter: Long, Undead |
Hup Hit Hop - Personality | ||
Points 38 | Quality 3+ | Combat 2 |
Dashing, Group Fighter, Undead |
Guard Axe | ||
Points 29 | Quality 4+ | Combat 2 |
Dashing, Group Fighter, Undead |
Guard bow | ||
Points 26 | Quality 4+ | Combat 2 |
Shooter: Medium, Undead |
Guard Kepesh | ||
Points 35 | Quality 4+ | Combat 2 |
Long Move, Undead |
Militia bow | ||
Points 15 | Quality 5+ | Combat 1 |
Desert Walk, Shooter: Medium, Undead |
Militia spear | ||
Points 19 | Quality 5+ | Combat 2 |
Desert Walk, Group Fighter, Undead |
Im & Big 100, 2 guard krepesh/polearm 40, hound, 39, 6 spear 120. 299
Im Ooh Did - Personality | ||
Points 40 | Quality 3+ | Combat 1 |
Sorcerer |
Big Bop - Personality | ||
Points 60 | Quality 3+ | Combat 3 |
Leader |
Guard Kepesh or Poleaxe | ||
Points 35 | Quality 4+ | Combat 2 |
Dashing, Long Move |
Guard Spear | ||
Points 20 | Quality 4+ | Combat 2 |
Group Fighter |
Guard Bow | ||
Points 21 | Quality 4+ | Combat 2 |
Shooter: Medium |
Hound | ||
Points 39 | Quality 4+ | Combat 2 |
Dashing, Long Move, Savage |
|
Set up. I'm defending with the undead. I chose the scenics and the objective we diced for position.
Great objective from Alternative Armies. Yes, it needs painting:
https://www.alternative-armies.com/collections/tabletop-miniatures-15mm-fantasy-range/products/dfe01-mummified-wizard-on-throne
The Game 1) I'm close to the objective and defending.
Tony advances in a clump vs my line.
You just know where this is going---
Tony does a flanker with his kepesh, the hound is in the other. Sorcerer is being stealthy.
My Hup Hit Hop breaks through and engages Big Bop.
Now it all happens a bit fast, so sort of a montage. Big Bob is bested!
One kepesh gets mullered by two.
Hound humps archer, steals and buries best bones.
My leader issues a reform order and the troops stand by their knees.
A proper dogfight starts on the flank. A spearman attacks the pushed back one but gets cut down by a flank charge.
Spearman moves in, shoved back.
Hack, thrust - one each.
The survivor.
Meastwhile the leader and Hup Hit Hop move in. One shot down the other stabbed.
Hup Hit Hop spears one in the back.
Hup Hit Hop comes the crop. The speared on gets up on reaction. Faced with 2 opponents Hup Hit Hop gets -1 so combat 1. Then he rolls a 1 for a total of 2. 2.
The spearman has combat 2 and gets a strong strike for 3. He rolls a 3. 2 vs 6 is a gory death--.
Shoved by gory death of a khepesh! Leaders clash with the "thruuum thruum" of magic in the air.
Cheating! Booooo!
Dashing and smashing! One gone wiz!
Hound chomps the leader! He's down then sent for rebirth.
With that the undead are deceased!
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