The plot! The Corporates and their Belter goons got away from Ceres and head for a remote base on Eros.
The base is taken from the Expanse RPG game and the map covers about half of it.
I have a large cutting mat. I have chalk. I have scatter bits. Sorted.
Tony has the pirates & enters the main airlock, coming into the cargo bay then communal area. Off of this is the living quarters given to the techs. At the end of each there is a larger suite given to the team leaders. Ahead is the labs and security station.
Placing. The 4 security goons are split, 2 in barracks, rest in communal area. Techs & 1 leader were diced at need.
Corporate
Bert & Doris died last mission. 296 remaing.
B Professor
Burns. Civilian, Medic3, Xenologist 1
C Madame
Cynn. Leader 2 Martial Arts 2 Reactive* 16 +5 = 21
F Tech
Flynn. Tech 3 12
G Tech
Gail. Tech 3 12
H Tech
Holly. Medic 3 Tech1 13
J
Ripper Jaq Veteran, Marksman2, Weaponmaster3, Tough,
Reactive. 40 Total 48
Kevlar
Torso 2 3
Pistol
4 Short Range. 3
Bayonet
2 Primitive 2
K Kurt
Marksman2 Weaponmaster3 Stealth1+1* Reactive. 29+3 Total 36
Pistol
4 Short Range.
Recruited
security Hal & Lars died previous.
G Gutter
Danger sense, Lightworlder, Leader1, Marksman2, Weaponmaster2.
Reactive. 27 Total 39
Kevlar
Torso 2 6
Pistol4
Short Range. 5
Knife
1 Primitive 1 (can be thrown)
M Mitch
Lightworlder, Fast, Fire into Melee, Marksman 2 Reactive. 27 Total
32
Pistol
4 Short Range. 5
U Uber
Lightworlder, Fast, Agile 3, Difficult Target, Marksman2.
Reactive 32 Total 37
Pistol
4 Short Range. 5
Frank
, (-Green*) Light worlder, Marksman Tech2 15 +8
Total 50
Light
Combat Dress 2 3. 14
Assault
Rifle 5 Automatic, 2 handed 8
Slug
pistol 4 Short range. 5 27.
*
They gained 16 in the last encounter. There’s no opportunity for
new people.
Belter
Pirates. Total 200.
Blitzkreig.
+2 initiative at start game. -1 to take initiative.
Bob
Light worlder, Leader, Marksman, Fire into melee 18 Total 29
Kevlar
jacket Torso 2 6
Slug
pistol 4 Short range. 5 11
Cas
Light worlder, Marksman Reactive, 12 Total 34
Light
Combat Dress 2 3. 14
Assault
Rifle 5 Automatic, 2 handed 8 22
Dak
Light worlder, Tech, Medic Martial arts2 12Total 23
Kevlar
jacket Torso 2 6
Slug
pistol 4 Short range. 5 11
Fkyu
Light worlder, Marksman2 Fire into melee, Tough, Reactive. 31
Total 53
Light
Combat Dress 2 3. 14
Assault
Rifle 5 Automatic, 2 handed 8 22
Gobber
Light worlder, Marksman, Weaponmaster2 13 Total 35
Light
Combat Dress 2 3. 14
Assault
Rifle 5 Automatic, 2 handed 8 22
Bosun
Higs Light worlder, Danger sense, Perceptive.
Marksman, Weaponmaster 14 Total 26
Kevlar
jacket Torso 2 6
SMG
4 Automatic. 6 12
The Game. The pirates gain entry and gain the cargo bay. I rolled reactions as triggered alarms. Suffice to say the pirates did a good job of silencing these.
Uber shoots Dak. He goes down. Then scarpers.
Bosun Higs opens up on Lars hiding behind the sofa, which proves less than bullet proof.
Dak is dragged out of the way and heals himself slowly.
Higs and Gobber (Salvage Solutions) get thumped by Uber.
Medic does medical things.
Madam Cynn moves quickly.
Nearly ready-.
There's always one!
Get through the hatch!
Mitch is the first to go down.
That leaves the goons exposed (an offence in the eyes of the Legal Law) Burst of fire. The results. 2 deaths! That's a first for us!
The pirates win with one OOA and the techs & Madame Cynn hostage. So next time- what will become of them?
They should have brought more grenades. 'Just sayin.
ReplyDeleteNice use of chalk map and scatter terrain!
ReplyDelete