Monday, 26 November 2018

More wee beasties.

Alright, I'm being lazy.  Trying to get STUFF done.

I came up with this as an alternative in case we finished early last week.

Rule of thumb:  less shooting needs smaller board and/or more time.



Slightly different, here's a group (say) of younger males or similar.

Biteoids. Agile2, Civilian, Danger sense, Fast2, Free disengage, Reptile, Stealth 2 23 Total 32
Jaws as monowire scythe (3) Armour piercing, cleave 4
Tail sting as monowire blade (3) 5

6 = 192 Action 12 Reaction 14


Militia. Brawlers 
C Ambidextrous, weaponmaster2 Fast 20 Total 24
Sword (2) primitive 2
Pistol Cbow (2) Reload, Primitive, Short range 2

D Ambidextrous, weaponmaster2 16 Total 26
Sword (2) primitive 2
Pistol Cbow (2) Reload, Primitive, Short range 2
Chest armour (2) 6

E Ambidextrous, weaponmaster2 Fast 20 Total 24
2 swords (2) primitive 4

G Ambidextrous, weaponmaster3 19 Total 37
Light combat dress 2,3. 14
2 swords (2) primitive 4

H Ambidextrous, Leader2 weaponmaster2 28 Total 46
Light combat dress 2,3. 14
Pistol Cbow (2) Reload, Primitive, Short range 2
Sword (2) primitive 2

I Tough, steadfast weaponmaster3 20 Total 40
Polearm 2 primitive, long 2
Combat dressed 3 4 Heavy 18
Total 197

Same hunt scenario as last week.   Defender, me Biteoids,  chose and deployed. Attacker can enter by any other edge.

And so we begin-.



Tony has the initiative and stalks forward.


I manage a few reactions to maintain a "bity" response.





T fails to spot the threat to his flank and gets shot .



T ignores the threat and gets killed!  V legs it.




Advancing with caution-.


My right flank failed, the left sneak onto the higher ground.



But it's W in the centre who get the break and dashes in!


Success! One each-.


S proves to be a clever girl and crashed onto the leader from above!


One dead, one wounded, feeding frenzy-


V comes in for a restorative meal.  Lots of snapping and snarling.



You need armour to get in amongst that lot.  When you have armour, you need to rely on the lesser armed people who can move quicker and more easily.  When you have no armour you rely on the armoured to keep you safe and to draw all the attention.


Missing, backing off, getting hit & knocked down.



Help arrives aided by winged shafts.


Strategic withdraw and wound licking.


I'm safe over here!



Oh no, he's behind you!


Taken by surprise, he loses arm and crossbow- as last week!  Never had it happen before--.


But being ambidextrous, he has a sword and stab!


Having wounded each other, a Martian stand-off is required.


H's cautious advance meets a nice surprise.


That high ground is the key-.



C takes more punishment.


Height has the advantage, but everyone's racking up pins, wounds and stress!


I is down again.  armour bashed, buckled and bitten, blood running from the joins.


G had run away, but not the best idea with all these fast predators.  He recovers (we use voluntary morale roll once out of danger) and returns to face the fearsom foe.


C gets away from his tormentor and heads for the other survivors.


I & S start a knock down bits flying lots of missing brawl.


Don't look around-.


That's it, I've had enough-.


Finally, armour tells and S dies.


G uses the body as cover.  He moves in on the double wounded Y.



G goes down wounded.  Fortunately his armour took the brunt.


Make a noise, distract them!


W goes down.



"He's behind you!"


That worked well-.



X has another go, doesn't go well.



X lunges up, sending the spear spinning!  In desperation, the head is grabbed and armoured fingers plunged into eye sockets seeking brain!  X dies.


Spear recovered, downed opponent dispatched.


Battered, driven by mutual hate and blood lust the last 2 battle on.


Y succumbs to his wounds.


That's it.  Talk about a bloody field!


That was different than expected.  Having an all-civilian team means that your opponent will always do better than you in your initiative phase.  Smaller, more cluttered table helped.

That meant mine, as expected, had a cautious advance.  But, when the dice were friendly I had to go in.  The more advanced tactics used last week, I rarely got the breaks.  So once I got there I usually had to stay there.

Do, please try these ideas and I welcome constructive criticism.

Mine at game end.


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