Flying Lead isn't a set of high tech all-vehicle rules.
It does, however do what we call a Proper Job
Tony leans to one side, just in case--.
UNSC Armour
MBT |
Points 184 | Quality 3+ | Combat 6 |
Total 290 | Ablative Armor, Armored +6 (Extra Thick), Gyro Stabilization, Long Move, Off-Road, Vehicle |
Main Plasma Gun Points:71
Anti-Tank 8, Armor Piercing, Grenade Combat 5, Move & Shoot,
Lethal vs. Soft Targets, Range: Long, Stable
Point Defence Gun Points:35
Armor Piercing, Combat +3, Move & Shoot, Range: Medium, Sniper Scope, Spread,
Stable
Light Tank |
Points 154 | Quality 3+ | Combat 4 |
Total 246 | Ablative Armor, Armored +5 (Thick), Gyro Stabilization, Long Move, Off-Road, Vehicle |
Main Plasma Gun Points:41
Anti-Tank 4, Armor Piercing, Grenade Combat 4, Lethal vs. Soft Targets,
Max Range 3 Medium, Move & Shoot, Stable
Secondary Rail Gun Points:51Anti-Tank 6, Armor Piercing, Lethal vs. Soft Targets, Move & Shoot,
Range: Long, Sniper Scope, Stable
Point Defence Gun Points:17
Combat +1, Max Range 2 Medium, Move & Shoot, Sniper Scope, Spread, Stable
APC |
Points 148 | Quality 3+ | Combat 3 |
Total vec. 205 | Ablative Armor, Armored +5 (Thick), Gyro Stabilization, Long Move, Off-Road, Personnel Carrier 6 passengers, Vehicle |
Plasma Gun Points:40
Anti-Tank 4, Armor Piercing, Grenade Combat 4, Lethal vs. Soft Targets,
Max Range 2 Medium, Move & Shoot, Stable
Point Defence Gun Points:17
Combat +1, Max Range 2 Medium, Move & Shoot, Sniper Scope, Spread, Stable
Standard and Heavy power armour.
UNSC Standard Power Armour. I’m putting this in here - the standard infantry design
is different than the vehicle design process. Here’s both.
Trooper - Personality |
Points 192 | Quality 3+ | Combat 3 |
| -Fragmentation Grenades, -Light Machine Gun, -Pistol, Body Armor, Chucker, Crack Shot/Marksman, Danger Sense, Elite, Long Move, Personal Communication Device, Specialist, Steady Under Fire, Stealth, Strong |
Standard UNSC Power Armour |
Points 102 | Quality 3+ | Combat 3 |
| Armored +1 (Thin), Gyro Stabilization, Long Move, Vehicle |
UNSC Power Armour Jump Pack Weapon Load Y rack Points:46Anti-Tank 3, Armor Piercing, Grenade Combat 4, Lethal vs. Soft Targets,
Move & Shoot, Range: Long, Stable
UNSC Personal weapon Points:33
Armor Piercing, High Tech Ammo, Move & Shoot, Range: Long, Select Fire,
Sniper Scope, Spread, Stable
UNSC Laser Sniper weapon Points:27
Armor Piercing, Lethal vs. Soft Targets, Range: Long, Silent, Sniper Scope, Stable
UNSC Missile weapon Points:62
Anti-Tank 8, Armor Piercing, Grenade Combat 3, Lethal vs. Soft Targets,
Range: Long, Sniper Scope, Stable
MBT 290
2 LBT 492
APC 205
Vehicle Total 987
Section Leader, sniper, 2 troops 1,042 and Missile 416 team.
Total 1,403
Dalek Heavy Transolar Base |
Points 144 | Quality 3+ | Combat 3 |
| Ablative Armor, Armored +5 (Thick), Gyro Stabilization, Long Move, Off-Road, Vehicle |
Transolar MBT main gun. Points:58
Anti-Tank 8, Armor Piercing, Lethal vs. Soft Targets, Move & Shoot,
Range: Long, Stable
MBT Anti Infantry gun. Points:36
Flamethrower Pack, Lethal vs. Soft Targets, Max Range 2 Medium, Move & Shoot,
Stable
MBT Base 144. Main gun 58. Secondary 36 = 238
Transolar LBT main gun. Points:40
Anti-Tank 4, Armor Piercing, Lethal vs. Soft Targets, Move & Shoot, Range: Long,
Stable
Transolar Anti Infantry gun. Points:39
Combat +4, Lethal vs. Soft Targets, Max Range 2 Medium, Move & Shoot, Spread,
Stable
MBT Base 144. Main gun 40. Secondary 39 = 223
Long Range Missile System Points: 78 x 3 = 234 + 144 = 378
Anti-Tank 8, Armor Piercing, Flamethrower Pack, Lethal vs. Soft Targets,
Move & Shoot, Range: Long, Stable
MBT 238
3 LBT 669
APC 470
Total 1377
2 Daleks 246
Total 1,623
Dalek Heavy Transolar Base APC variant |
Points 146 | Quality 3+ | Combat 3 |
Guns 78 Dal. 246 = 470 | Ablative Armor, Armored +5 (Thick), Gyro Stabilization, Long Move, Off-Road, Personnel Carrier 3 passengers, Vehicle |
Transolar Anti Infantry gun. X2 = 78
Combat +4, Lethal vs. Soft Targets, Max Range 2 Medium, Move & Shoot,
Spread, Stable
Late Imperial Dalek |
Points 88 | Quality 3+ | Combat 3 |
Total 123 | Armored +1 (Thin), Gyro Stabilization, Off-Road, Vehicle |
Weapon Points:35
Combat +2, Lethal vs. Soft Targets, Max Range 2 Medium, Move & Shoot, Select Fire,
Spread, Stable
Terrain by Terrain4Games bar swamp and a little bit o' blotz.
The Game. Tony took the Daleks and won the initiative. By rote and tradition, 1 action, 2 fails so over to me. First goes a long, rest go a medium.
MBT first, getting hull down!
The rest sneak on like a Welsh cheese - carefilly.
Infantry get off the bus sharpish like.
Lookithat - formation! I hadn't realised-.
That gives the APC a rare opportunity. Quick move, aimed shot at maximum range - and it brews up!
Pop up - aimed shot and down again, clang! MBT armour stops it.
Sneaking-
Big Boy Battle - I win by skin of armour!
Meanstwhile on the other flank my sneaky light tank um, sneaks.
Light tank targets my infantry in the ruin - hits and drop the ruin around them - 2 killed, 2 stunned. Fortunately I had a bag of Geek Gaming chips in the fridge, so a quick representation!
My tank uses a reaction to get in close to the destroyed tank.
B
ut that doesn't stop it being targeted. It takes hit after hit - stun after stun, 5 in total but not one bail.
APC swoops in like mother hen to pick up survivors.
Now I need arty! Where is that Ortillery!
Time for more maneuvering on the other flank.
Recover - time to spread out.
My light moves up on reaction. Infantry relocate.
Light hit -bail result, 1 fail. Stun then back 1 on morale.
MBT - exactly the same but 2 back. Is my morale collapsing?
Daleks moving forward in reaction runs into mine moving forward. Mine comes of worse, another stun.
Go high! My armour stops it-.APC hides.
Just round the corner--
Missile team moves into position-
Blam!
Going high again! Pop up gets another bail result.
Get in close while it's stunned - armour stops it!
Infantry starts to gather - time to bus!Daleks de- bus.
That leaves each with 2 effective vehicles.My APC gets taken out in turn. Watch your 6!
Then it's a showdown tank on tank action.
Oh - shit, Mr big is back in the game.That's it -
"That is Another Fine Mess you have got us into--"We thoroughly enjoyed this series. Different for the games we've done since Rogue Stars. Come the day, back to Entoyment, bigger table, slightly longer time, Go Large! We got our Flying Lead love back.
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