Remember I said There's
a trend developing here, an experienced team follows the new. I have
a plan so cunning-? Well here's why. This scenario from the book,
has 3 variants. You could replace skeletons with goblins, spiders,
bandits and pissed-off peasants. Or even survivors hiding from the
battlefield victors.
(1) Aarg The Spider Killer Eagle
Knight gained 7 last time,
Action 3+1 =4
Move 4 +1 =5
Combat 3+1 =4 2 Longswords 2 attacks
but-1 dice each
Shooting 3 Spends 2 on throwing
knives (handy when flying def-1 & range 8)
Wounds 3+1 =4
Resolve 3+1 =4
Defence 2 Basic light armour
(2) Ichi Ban Warrior Monk gained
11. He uses
10 to gain Healing (p8)
Action 4
Move 4 +1 =5
Combat 4 Spear
Shooting 3
Wounds 3
Resolve 3
Defence 2 Basic light armour
Iki
of the Greenstone
Guild. He gained 18. He is now a Senior Sword. Uses 4 below and
gets new Light Hunters Armour costing 12= 16. He spends 2 on novice
followers.
Actions 5 +1=6
Move 6
Combat 6 +1D Longsword
Shoot 4 +1 =5 Throwing knives
Wounds 4 +1=5
Resolve 3 +1=4 Lost 2, regained 1, +1= 4
Defence 4 Light hunters armour +1 (from dog)
He can reroll 1st failed dice in combat. Can call "lethal blow" once a game & gets +1D against Tanuki
Actions 5 +1=6
Move 6
Combat 6 +1D Longsword
Shoot 4 +1 =5 Throwing knives
Wounds 4 +1=5
Resolve 3 +1=4 Lost 2, regained 1, +1= 4
Defence 4 Light hunters armour +1 (from dog)
He can reroll 1st failed dice in combat. Can call "lethal blow" once a game & gets +1D against Tanuki
Inugami dog spirit moves (within 3cm) with Iki
Combat
3
Defence
3
(3,4) Helpers 2 SWORD bearing novices
Actions1
Move 5
Combat 2
Defence 2
(5,6)
2 SPEAR armed followers
The Game. Well first I had to make some new scenery, separate post coming on that. Next, an awake sentry was called for, random number no.6 spearman got the dog watch.
I had to use all the new bases.
THAT could have been a lot worse-
No.6 drew the short straw.
Sneaking, sneaking, shooting--
Oh look, they've been spotted by Ichi Ban - whose last thought is that he should have taken Arrow Cutting!
One down in a flash-
Oh look, more trouble-
On reflection I should have used Oni Shamen stats.
The nasties gather.
Into the blue! Flash, knives lick out, whoosh, swords descend.
Spider Demon!
Aarg takes a wound.
More follow.
Pussy piles in
No-one's watching the back door.
Dead pussy.
Aarg goes at it again.
First 2 goes down easy,
But that allows the last to pluck his feathers. 2 down-.
Revenge.
And more-.
Ankle biter!
Don't look now!
This game needs a lot of skeletons, fortunately I've me generic ones pressed into service here.
They're BEHIND you!
The followers are stuck-
One slice, all skeletons dead in Trophy Strike. Second, spider smoked.
Pile in!
The dawg gets stuck in, gets spitted.
A sidestep to "stomp" a token and the followers are free.
A Tanuki for variety. "whatever you do, don't look behind".
Just a few more.
Close, but he survives followers intact.
Game 2. Same scenario, different variant. Diced for in or out of building.
Oh crapu!
More-
Attack!
Pussy again.
"I can handle this!"
"Squawk!"
More-
Ichi Ban gets stuck in a web then poked. A lot.
Deja vu again.
And down goes the last hunter-.
Run away!
Slightly different scenario, easily changed. Two games in 4 hours is doable. you'll next see this game as a campaign aid.
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