Welcome to Mars. This is the Mars of
Edgar Rice Burroughs and Space 1899. This is a prelude to the Shape of
Things to Come.
I've had an idea in my head for a few
years for a mixed RPG and tabletop campaign. Imagine, if you will,
one of the great roads and on that road a police station manned by a
mixed Martian and British force. If Brigade brings out their offered
small-scale Martian scenery I shall be tempted to start. All the
figures used here come from 3 packs from
http://www.blackhat.co.uk/product-category/18mm-miniatures/18mm-miniatures-martian-empires/
With one exception, the scout is one of
Irregular Miniatures Mohicans
http://irregularminiatures.co.uk/products.php?cat=15mm&sub=French,Indian%20Wars%20and%20American%20War%20of%20Independence&pid=13&subid=163&page=2&page=3&page=4&page=1
The flyer is a quick scratch build from
an old style ball-mouse. I deny any involvement of 'er in doors favorite scarf.
The plot so far – fanatics have
captured the Princess Imra baebe. They made their way across the
Batruk Paa, “the land where no-one sensible goes” and were
waylaid by 2 fearsome Glitchservers who scared off and ate most of
their animals.
Fortunately they found a cave and made
a stand.
In the meanstwhile, back at the castle,
Prince Umpa has realised that his beloved sister is missing and
gathering up a scratch force has sped to her rescue on a sled.
Can the Prince save the day, or will
the dastardly Ivo Bigeego get away and ravish the fair Princess!
Glitchservers
|
Ivo Bigeego
|
Princess Imra baebe
|
|
|
|
|
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The Bad guys Ivo
Bigeego 74, Tracker 44, Fanatics 98, 5 Sword followers 75,
4 Rifle followers
140 Total 431
|
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Prince Umpa's party on the Flyer
Flyer 62
The prince 130
2 Sword companions 140
2 Radium Rifle Guards 116
Total 448
The
game
I could have
lifted the whole game “out” onto a floor tile for all the room it
took. Not that's a bad thing. I tried something a little different,
and it gave a nice “Valley of the Gwangi” effect. The
Glitchservers attempted to use both sides failed activations, making
them very unpredictable but not overpowering.
The bad guys have
made it to the box canyon, being pursued by the Glitchservers. They
make a (mook) firing line supported by (mook) swords while their
leaders look for a way out. The princess was held in the cave while
Ivo Bigeego and the tracker checked out the abandoned Green Martian
nest.
Unfortunately that
put them in view of the avengers, who land and start leaping into
action.
The riflemen start
trying to isolate the princess and the prince engages and kills the
tracker. Meanwhile there's a bloody encounter with the lead
Glitchserver, but a volley brings it down and 3 swordsmen dash in to
kill it.
The rescuers push
ahead, but the fanatic rifleman takes repeated shots at the prince,
first driving him back then killing him.
His death causes a
general retreat with the riflemen getting on the raft first.
Realising that this is their ticket out of here, and that the
remaining Glitchserver is getting just a bit close, the fanatic keeps
shooting at whoever tries to man the controls, killing one.
With the enemy
snapping at his heels, the last survivor leaps to the controls and
the raft is free. The rescue failed, but the kidnappers have lost
heavily and may not escape so easy-.
This was a good,
fast game that captured the spirit of the books. Watch this space
for further adventures on Mars!
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