Game 3. Tony get another 10%. Rather than going for numbers he has upgraded a unit of spearmen to Amazons. All the great heroes are gone, so he has called upon a Gorgon and chariot mounted heroes.
I get rid of my useless
Satyr heroes and will try Centaurs as a foil for his Amazons, who all
love hard centaurs.
1,540 + 10% = 1,696
Ares 3361,540 + 10% = 1,696
Legends Euryale the Gorgon 120, 2 armoured heroes @ 70= 140, 2 chariot mounted armoured heroes @ 96 = 192
Mortals 2x 8 Spearmen @ 20= 360, 2x 4 archers @ 20 = 160, 2x 8 Javelins @11 =
176
1x8 Amazons @ 28 = 224(1) God 336
(5) Legends 452
(7) Mortals 920
Total 1,708
Pan 308
Legend 3 Centaur heroes @ 86 =
258, 2x Cyclops shooter =
154Mortals 4x8 satyr 32 @15 = 480, 3x 4 satyr archers 12 @20 = 240
(1) God 308
(5) Legends 412
(7) Mortals 700
Total 1,440
What you want all the
sordid details? Bastard, I'll tell your mum I will.
As before I set up as
the defender, using 6 woods to provide a nice shrubbery with paths,
or a choke point if you prefer to go all technical. For the first
time Tony won the initiative and placed his Gorgon on his left, which
allowed me to place Pan quite forward. His deployment was a strong
armoured left flank with the Amazons and Ares on the right. Mine was
a curved line with a tactical reserve, archers on the flanks and
legends close to the front and centre.
Tony started with his
Gorgon – who lost the initiative, using her 1 move to hide in the
woods. I tried to get a general advance from the centre that ended
in a mess that Tony's chariot hero took advantage of. Even a god can
roll 2 fails. Pan managed 4.
I lost a few but
managed to throw him back. Then came in Ares. I had no choice but
to send in Pan, which ended up in a head-butting match until a draw-
instant awe on those around, which was mostly mine. I refused to
follow up and was able to get some un-awed (de-awed? Thawed?) My
Cyclops went for his hero, which got pushed back (mounted, so no
follow-up) so I sent in a centaur. He's still awed, so this is +2,
mounted vs mounted so no pluses, and 1 dead centaur! Doh!
On my right I used the
other cyclops to lob rocks at Tony's javelins until Ares came and
mashed him. Pan took care of the 2 mounted heroes. I'd advanced my
archers and a centaur to as close to Ares as I'd dared.
The Amazons advanced
through the woods contacting the cyclops, who made a tactical
withdrawl into the woods, running in and dispatching the still- awed
Gorgon! Considering how well she'd done for Hades, well under par
this time around.
Now it was meat-grinder
time. The Amazons advanced, plowing my archers – the result was
they now appeared on my rear flank. An hero crunched his way through
one of my unarmoured Satyrs. Pan swept through the remains of the
javelins, heading for the rear of the Amazons.
Nor was Ares of the
posy helm slow in killing my centaur and advancing to my rear,
causing Pan to divert. Yet again there was a clash. Ares had troops
spare to invoke, Pan didn't. Pan dies. There was not enough left so
game end.
Playing a campaign.
Do it! We enjoyed the
process and it was easy to sort out the extra troops, get organised
for the next game at the end of each. An e mail reminder of who has
what.
Have lots of options.
We hadn't considered that the death of the unique legends would have
a major impact.
My idea of winner
fights in losers terrain certainly works and felt logical and as
expected having the correct troop types did help.
I think starting points
are worth a lot of consideration. I wanted 1,500 point games and
Tony ended up with 1,700. I think winner should get 10% of original
total. I did a bit of “creeping” upwards by 35 points. You may
consider more exacting “compulsory” troop options, perhaps as a
percentage to make a “realistic” troop mix.
Terrain is worth
considering, with each force being given its own choices. For
instance Ares would want open plane for manoeuvre where Pan would go
for woods, rivers, hills and march.
Have fun! Don't be
afraid to change anything in mid flow if you get a better idea. For
instance if one side gets totally stomped, get another god to come in
revenge. I'd say Apollo or Aphrodite for Ares and Athena or Artemis
for Pan in our case.
If you want to be more
competitive – club level, have some cards made up with (say) 500
worth of god & hero and 500 of mortals and deal them randomly.
The Greatful Dead |
The Pony, having smacked, moves on |
They're behind you! |
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