Wednesday, 3 December 2025

Xenos Rampant Starlords, Spongs, Jaffas & Kakes for Time Wars Game 1.

 

Taking the frankly ridiculous and making it sort of work.  Here goes! You've all seen the films and TV series.

Nasty alien overlord parasites have "inherited" a high level of technology and a species of host/slave soldiers.

As well as the usual spaceflight technology they have access to a network of star gates.  

The one on Earth, located in ancient Egypt is where we start our Time War.

The Nasty overlords want it back.  They've sent a starship to claim it.

The gate is located in a fortress.  They have to push through the local town to attack it.

The players and shops and the manufacturers:

Slave Infantry.

 Force leader Spong:   https://www.alternative-armies.com/products/as03215-planetary-archivist-garren-madwon?variant=55232089293186

Elite troops and berserkers: https://shop.groundzerogames.co.uk/15mm-stargrunt/infantry/human-characters-and-misc-aliens/sg15-sfe1.html

"Lesser" Jaffas and Kakes:  Battle Valor Pyramian guards.  I got the last from Dragonfrog Games who used (?) to be the UK supplier back in the more, um, settled economic times!

https://www.dragonfroggames.co.uk/pyramian-temple-guard-no-helmets-32-figures

Didn't get where I am today without getting added value!  I've used these (early batch) figures for both Dragon Rampant and Of Gods And Mortals:  

https://unitrecon.blogspot.com/2024/12/dragon-rampant-goes-hollywood.html

https://unitrecon.blogspot.com/2023/06/of-gods-and-mortals-bast-vs-anubis.html

Design.  These are a warrior culture, not disciplined soldiers.  They have some basic head and body armour and a weapon that serves as both quarterstaff and projectile.  In this respect they resemble the Janissaries.

Spong is the command groups, picked warriors and an overlord commander.

Jaffas are the main warriors, berserk fits their culture, more used to violent crowd control than effective combatants. Fanatic for increased morale and increased armour. Close Quarter discipline reflects the short effective range of the weapon.

Kakes are the standard heavy infantry, similarly equipped and poorly trained.  These could also be used as light infantry. I've resisted the option to make them a 10 unit - although I note that it would fill the APC.

Recon is standard.  I did add fanatic for continuity.  I've given everyone else used in this scenario special insertion via a teleport style system but given the option to infiltrate to help "spread the load".

Swap option for beasts is for a fun option,  A pack of demonic hounds tearing into the locals.  Probably get shot up a bit quick--. 

6p J. Spong Elite 2 as 5

1

Move 5   8”


Attack Free (5+) Attack V 4. Defence V 4+

Courage 3 Armour 4


Free (5+) 4  12”


CQ. Special insert Back Fray.  

Firefight. Ranger.






5p Jaffas Bers.  5

2

Move Free (6)   8”


Attack 5+ Attack V 6. Defence V 5

Courage 3 Armour 3


Shoot 7+  6  12”


Wild Charge. Countercharge Firefight

Open order. Ranger.  Fanatic. Enthuse. H armour. Special insert






3p J. Kakes  HI 5

2

Move 5   6”


Attack 6+ Attack V 6. Defence V 5+ 

Courage 4 Armour 3


Shoot Free (6+) 6  12”


Fanatic.  CQ.  Undisciplined. Special insert.  

Firefight.  Go to Ground.






5p Recon.  2 as 5

1

Move Free (5)   8”


Attack 7+ Attack V 6. Defence V 6 

Courage 4 Armour 1


Shoot 7+  5+  12”


Firefight Hard to target 

(12” armour 2 vs shooting) Open order.

Fanatics.  Skirmish 7+ half move shoot 6+ 12”





Special Insertion p 90 OR Infiltrator. p83


Variant   Swap. 1 Jaffa-

1




4p  Less Xeno Beast 5 


Move Free (6)   12”


Attack 5+ Attack V 4. Defence V 6 Tgt Armour -1.

Courage 3 Armour 3


No shoot.


Wild Charge.  Open order. Ranger.  

Blades. Fanatic Special insert.  


Vehicles.  This was a bit (Gor bless AA sale! Again)  easier:

Flying Tank.  https://shop.groundzerogames.co.uk/15mm-stargrunt/vehicles/kra-vak-alien-vehicles/v15-34a.html

Grav Tank.  https://www.alternative-armies.com/products/raf027p-vasseth-strike-tank-platoon-3?variant=37288615882

APC  https://www.alternative-armies.com/products/rap008p-sirrus-apc-platoon-3?pr_prod_strat=jac&pr_rec_id=6d55da0ce&pr_rec_pid=10042951754&pr_ref_pid=10042816074&pr_seq=uniform

I covered the support weapons here:  https://unitrecon.blogspot.com/2025/02/pendraken-10mm-for-15mm-brigade-models.html

In my selection I considered that the vehicle had to fit through the gate in much the same way that some modern combat vehicles are designed to fit into cargo containers and railway cars.

Kakes are their for support, so not as fanatical as their chosen brethren.

7p Fly Tank FV 1 as 5

1

Move Free (6+)  12”

Retreat full move.


Attack 6+ Attack V 6. Defence V 6 

Attacked/Attack other flying units ONLY.

Courage 3 Armour 5


Shoot 6+ 4+ 18” AT  Tgt Vec armour half. 


LAV. ATV AT. Flying Mobile.






7p Grav Tank 1 as 5

1

Move Free (6+)  8”


Attack 6+ Attack V 6. Defence V 6 

Attacked/Attack -1 armour.

Courage 3 Armour 6


Shoot 6+ 4+ 18” 

AT Tgt Vec armour half. 


HP Blades. ATV AT. Line breaker. Skimmer






6p APC 1 as 5

1

Move Free (6+)  10”


Attack 6+ Attack V 6. Defence V 6 

Attacked/Attack -1 armour.

Courage 4 Armour 5


Shoot 6+ 5+ 12” 


ATV. HP Blades. Skimmer Carry 5p






2p J. Kakes  HI 5

1

Move 5   6”


Attack 6+ Attack V 6. Defence V 5+ 

Courage 4 Armour 3


Shoot Free (6+) 6  12”


Fanatic.  CQ.  Undisciplined.  Firefight.  

Go to Ground.






7p  Support Mortar  2 as 5  

1

Move 6+ 6”


Defence 5+

Courage 4  Armour 2


Shoot Free (7+)  4+ 24” 


Firefight.  Spotters then Indirect p30. 

Skimmer. 


This game is going to be a raid in force being big and multi-player, with some players joining in the later stage.  

Largeish table divided into 3 areas, top, middle and bottom.  It is further divided left to right.

Top area is the local citadel that housed the objective.  The area is defended with limited forces available to sortie.

Middle area is divided into left and right and each is the target for the special insertions.

The locals have to congregate into units.  

The vehicles are the follow-on units, the rear 2 sections getting one force each.

I Messed UP the Lemurians in my last post.  

For the first time ever I'm doing a rewrite!

Thus the first "layer" of Time Wars is heading your way early in 2026.  The main bit missing is to find and organise my UNIT force.  I got this and started just before moving and it got jumbled---.







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