There
seems to be a time every year when my life turns Japanese. I'm
building some larp stuff at present and after pulling all my Achaeans
out of their (11) boxes it suddenly occurred to me that I'd painted
some more (mundane, from Eurika via Fighting 15's) Japanese that I hadn't used yet. My original
plan was to get Athene out, but then I decided to do the most diverse
forces possible. A mundane high quality force with one legend and a
mythic with 5 legends.
Ryujin, the Dragon
King 396 points Q2 C5
Amphibious, Gargantuan,
Shapeshift (human form: Q2, C5), Water God, Weather Control,
Armoured, Flying, Part Waters
Warlord 144 points Q3
C3 Armoured, Mounted, Long Move, Shooter (Long), Bard, Rare (1)
Chosen Samurai (CO) Q4
C3 Armoured, Fanatic, Mounted and Long Move, Shooter (Long) and Good
Shot. 32 points @8 =256
Samurai (CO) Q4 C2
Armoured, Steadfast Mounted and Long Move for 15 points. Shooter
(Long) and Good Shot for 10 points. 8@ 47= 376
Samurai (CO) Q4 C2
Armoured, Steadfast 16@ 22 = 352
God 396
Legend 144
Mortals 984
Total 1,524
Raijin, God of
Thunder 368 points Q2 C4
Lightning, Weather
Control, Flying, Long Move, Hammering Blow
Kirin 124 points Q3 C3
Flying, Shooter (Medium), Dashing, Long Move, Armoured, Rare (1)
Jorogumo, Spider Woman
Q3 C2 Labyrinth The Labyrinth Trait represent the Jorogumo binding
her targets with spider webs. 2X 60 = 120
2 Nure-Onna,
Snake-Bodied Woman Q3 C3 Amphibious, Huge 2x72 =144
Warriors (CO) Q4 C2
Armoured 16@20 points =320
Warriors (CO) Q4 C2
Shooter (Medium) 16@20 points =320
Spider demons Q4 C2,
15 animal-2 greedy (q test destroys enemy) -3 Dashing 8@ 14 =112
God 368
Legends 388
Mortals 752
Total 1,508
I've gotten some stick
because I called KOW & Dragon Rampant “clunky” and slow. So
I'm going to take my time (longer than it took to play) to describe
the first 2 rounds.
Tony took the mythic.
I used a box file to block off and we both set up more like
Battlesworn, but I guessed this could be a long game. He struggled
to get them all on and adopted a crescent formation.
He won the toss and
started a general advance.
In DR you'd be lucky to
get 1/3 to move, in both I'd be sat back twiddling my thumbs.
I was lucky as there
were enough reactions to move most of mine forward. So as he
advanced, so did I, just like real encounters. He got most of the
way along before failing, so the play moved to me.
I continued to advance
and got my archers to take out a spider. Now like uses likes
reactions. I needed to get my dragon into the fray, reducing units
and taking out legends. But I got 1 fail. The thunder god can use
lightning once a turn. You can shoot on reaction. This he did,
taking out my only legend.
In the other systems
Tony would have been twiddling thumbs bar the one piece of shooting.
That ended the round, so any at-the-back troops can take a move
forward. Again, not possible.
I was working up a
three-pronged attack. My left dragon & archers were keeping his
archers busy, my central archers started a running battle with the
spiders while my right Samurai engaged the goblins and the
spiderwoman.
Then the Dragon took
out some archers and a spiderwoman, the legends and god headed his
way. At the clash Raijin got lucky and knocked down Ryujin, but it
didn't last long and a chomp! Took him down due to rolling a 1 with a
hammering blow. Morale, one group of archers goes off, most of the
rest goes back. But you cannot keep a good god down. Up he pops
thanks to Greenbacks Greenies. The Kirin went for my cavalry, Raijin
my Samurai, and Ryujin the Nure-Onna. Time for another clash, and
again the god of thunder goes. More retire, a couple of small units
dissapear.
Up he pops again for
the second time. My Samurai are looking ragged, cavalry reduced,
legend dead. Tony's numbers have evaporated but I'm still
outnumbered. The spiders make a break for the rear of my Samurai and
I'm hard pushed to hold them. But Tony's are suffering so it's back
to the brawl again – and it's another 1. The thunder god is done.
More lose morale and there's not enough. Mine are left holding a
stricken field littered with dead.
What a good game!
Trading punches all the way. Fast, furious and we both had to think.
Tony had the advantage of having troops to invoke and other forces
to protect them. Quality will out.
a foaming cup of nut brown meths |
A single Samurai takes on a hoarde of ravening beasts while a Dragon God' s got your back - how manga is that? |
Chase me! Chase me! |
Greenbakusama "Big god with hoirns, three volleys rapid!" |
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