Wednesday, 6 April 2016

Flying Lead Green Baron on a Red Planet, being an VSF adventure

How, I hear my discerning reader cry, is it possible for the Baron Greenbakusama and his cronies (but without his goblins) is now in 1905 Mars? Could he be the manifestation of a multidimensional being? Or shall we get on with the game, drawing a veil across any minor discrepancies in any perceived plot?

Reports fly across the surface of Mars that an even stranger than normal flying machine has been sighted. Several parties set off in pursuit, Prince Umpa of Allumpa is always after an excuse to get away with the boys.  

But what is this? It's heading towards the hidden city state of Bananos, dread city of the Death Cult priests! A crash! The flyer is down! The two parties rush to secure the strange machine and its crew.

The Cast

Prince Umpa of Allumpa
Points 130
Quality 3+
Combat 3
Special Rules
Combat Fiend, Hero, Leader




Royal Companion
Points 70
Quality 3+
Combat 3
Special Rules
Combat Fiend




Rifle Guards
Points 58
Quality 3+
Combat 3
Special Rules
-Single Chambered Rifle, Poor Shot




Martian Flyer
Points 62
Quality 4+
Combat 2
Special Rules
Armoured, Long Move, Off-Road, Personnel Carrier 9 passengers, Vehicle



Prince Umpa's party on the Flyer
Flyer 62
The Prince 130
2 Sword companions 140
2 Radium Rifle Guards 116
Total 448

The Baron - Personality
Points 122
Quality 3+
Combat 1
Special Rules
-RPG, Leader, Personal Communication Device, Slippery, Strong



Stilleto - Personality
Points 172
Quality 3+
Combat 3
Special Rules
-RPG, -Shuriken/Small Thrown Knives, -Silenced Pistol w/ Laser Scope, Crack Shot/Marksman, Fanatic, Hit Man, Personal Communication Device



Pet
Points 84
Quality 3+
Combat 3
Special Rules
-Blowgun w/ Poison-coated Darts, Acrobat, CQB Specialist, Dashing, Jungle-craft, Long Move, Personal Communication Device, Stealth



City Patrol
Zombie sword
Points 12
Quality 3+
Combat 1
Special Rules
Fearless, Mook/Extra/Cannon Fodder, Personal Communication Device



Evil priest - Personality
Points 144
Quality 3+
Combat 3
Special Rules
Combat Fiend, Fearless, Hero, Leader, Personal Communication Device, Strong



Maiden Guard Officer - Personality
Points 84
Quality 3+
Combat 2
Special Rules
-Bolt Action Rifle, Body Armor, NCO/Second In Command



Maiden Guard
Points 48
Quality 4+
Combat 2
Special Rules
-Bolt Action Rifle, Body Armor



City Patrol
Zombie Sword 8x12= 96
Priest 144
Maiden Officer 84
Maiden Guard 3x48= 144
Total 468

THIS IS A QUALITY PRODUCT GIVING QUALITY RESULTS

Have you ever had a boss that yelled a lot, went on like a demented bee and micromanaged? Read my evil priest above, 'cos that's how he behaved. Now look at the Baron. He makes decisions, takes over command of his guards and the fall of the dice allow him to behave in a rational way. We started off by giving the crash party 6 different post-crash locations. The top of the flat hill came out tops, being the highest.

Next came the decision on sides, the local city dwellers, evil priests and a controlled population. Sit back and join the winning side or the other more technically advanced. Decision- the latter.

So it's off the hill and make a “b” line for the party. We used the same method as before, the Baron's party could attempt to use the failed reactions of both parties. The RPG's are the the round type, hidden in a coat pocket, with a fuse at the top which are vigorously rolled towards the enemy.

Tony got the reaction and a good start, dropping off 2 infantry by the flier. I had about the best result of the game, one of my zombies went charging ahead followed by the priest. The Princes guard hop back on with the Baron and does a swooping “crunch” into the zombies, killing 3 out of 4. The flier banks and dumps the Baron and 2 guards off on the top of the hill.

Meanstwhile the maiden guards have taken cover after some very mediocre volley fire. They follow the path of the flyer and begin to make their way towards the Barons party. As commented above, the Baron had been using unused activations, but now we switched to him using his leadership ability and we stopped using reactions. Thus the game now had 4 effective groups each moving in turn, that is until 2 fails when the initiative passed to the other side. Sounds complicated but not in reality.

Now the Baron had a quandary, stay on the hill only to be picked off or retire down the hill into the rough ground. A rapid descent, but for once my guard sub-leader actually made an activation and the 2 parties meet in column.

Having managed to move up, my priest spots that the flyer has landed to help the other party and mounts an attack. The prince spots the danger, grabs some support and does a short “hop” into the unit of zombies. Meanwhile my guard manages to order a retreat into the rough where a short nasty battle ensues. I lose.

The flyer is landed and the 2 remaining zombies and the priest leap on and engage the prince and guards. The rest of the party, now free of opponents, rush to the princes aid. One zombie is shot, the other engaged then dispatched. Now a ding-dong battle ensues between the 2 leaders. I have the best of it, despite both of us rolling constant single activations, knocking the prince back off the flyer. I leapt down, he got up – I knocked him down again. And that was the problem, with a clear line of fire the priest went down in a hail of aimed radon rifle shots. Even Martians can hit at close range! One point to clear up, one of the maidens ran away, undoubtedly to be picked up. Now how is Mrs Prince going to react? This could be another Battlesworn game!

A real fun game, innovative use of the flyer – a bit like a huey, by Tony. The zombies acted pretty much as expected. I'd like the bodyguard rule from Flashing Steel, the idea of a zombie stepping in the way of a blow or shot seems right.

I'm planning a bigger game, a raid to recapture the flyer- or is it a distraction? Watch this space.

I made some Mars scenery. The ruined pyramids are based on Sainsbury's trifle packaging. See what I have to endure for you! I made a box inside then a pva and sand layer. Artificial grass mat is from Lydle, painted but it resisted quite well. Time for second coat. Don't get wet, it just runs out.









Essential supplies, plus ginger beer.

















Pretty average for me-