There
are times, oh my hoopy droogs, when wargaming allows me to appear
extremely clever. There are other times where even your steamed
narrator is forced to slap forehead (sometimes even his own!) and
say Doh! A lot.
This
is such a time. Frequent pursuers of the forbidden knowledge
will remember our dragon wam rampant comparison
series. For others pop down to January16.
For
some reason I left Song of Spear and shield orf the list. In my
defence it's intended as a large scale ancient skirmish set, not a
set of fantasy rules. But I'd point out that DR is also such
adapted.
In the last game we diced for each figure. Here we dice for the unit.
This is
the Dragon Rampant list:
Japanese. DR SoSS Morale
+
Goblin Leader (1 figure) 78 15 15
Goblin
light foot 3 (12 figures) 240 2 24
+Goblin
light foot 3 (12 figures) 240 2 24
Goblin
light missiles 4 (12 figures) 225 2 24
Spiders
lesser warbeasts 4 (6 figures) 180 3 18
Mounted
Goblin 4 (6 figures) 180 3 18
Oni
greater warbeasts 8 (3 figures) 171 6 18
Spiders
heavy riders 4 (3 figures) 243 8 24
Total
23 1,542 164 = 55 BECOMES SHAKEN
55
models, max unit size (1/3) 18, so 6 Goblins can form a guard and
the rest a unit of 18.
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Achaean DR SoSS Morale
Spearmen
light foot 3 (12 figures) 384 3 36
light
foot javelin 4 (12 figures) 396 3 36
skeleton
light foot 3 (12 figures) 108 0 00
archers 4 (12 figures) 276 2 24
Satyr &
amazon scouts 2 (6 figures) 27 3 9
Chariots
heavy riders 6 (3 figures) 330 11 22
+
upgrade Ch to Heroic Leader 30 17 17
57 models so max unit size 19. As they're different types there's
nothing to play with here, although the leader can be separated.
I failed totally to
keep track of losses. Here's the final score
Japanese. Loss Morale loss
Goblin
Leader 0
Goblin
light foot 6 12
Goblin
light foot 11 22
Goblin
light missiles 2 4
Spiders
lesser warbeasts 3 9
Mounted
Goblin 3 9
Oni
greater warbeasts 0
Spiders
heavy riders 0
55 BECOMES SHAKEN Total loss 56!
Achaean Loss Morale Losses
Spearmen
light foot 7 21
light foot
javelin 4 12
skeleton
light foot 12 00
archers 3 6
Satyr scouts 6 18
Chariots 0
Ch to Heroic Leader 0
Total 57 - 51 BECOMES SHAKEN
The
Game
So at the end of the day and in the back of the net-.
The Japanese became disordered first, quickly followed by the
Achaeans. I had my chariots in his real but, he has his 2 remnant
beast/light cavalry on hand and I had nothing to hit his two heavy
units.
Hang on, rewind, start at the beginning. I had the Achaean’s. My
set up was fairly normal, although I kept my skirmishers and chariots
back. The throw away skellies were dead centre as a “come on”.
It was my intention to use the javelin as a corridor to
interpenetrate and hit Tony in the valuables.
Tony set up fairly standard but with his heavies in the centre backed
up with archers, a sort of tactical reserve. Light cavalry
(goblins) get an extra move at the start of each move and Tony used
it to move in on my javelins, followed up by the left naginata.
Thankfully I held and the cavalry retired.
I advanced my skirmishers in front of my spear, which proved too
tempting to his spiders and they pounced and trounced. I advanced my
spear and slapped them. Bit of luck, I'd expected them to slap my
flank or rear. My archers and the naginata started a long ding-dong
battle. By keeping in touch I managed to avoid their terrifying
charge.
Slowly, slowly approached the Oni, mostly using reactions. They
grind into my spear. With purpose the large spiders latch on to my
skeletons. War horse mounted get a free hack on turnover and my
skellies crumbled.
I'd expected an end-run from one or other of his light cavalry so I'd
kept my chariots back. Here it comes and I send them in, pushing
their lighter foes tumbling. With those flung back I started on the
naginatas. I lose one charioteer. Eggshells armed with hammers.
By now my centre has disappeared and on my right my javelin reform,
faced with the big spiders. Tony's hero leader goes against mine,
killing a horse. I break free, but my now hampered leader is faced
by the 2 remnant cavalries-.
I lost, but it was Pyrric to say the least. The spiders and Oni
worked very well. A good fast game, much superior to the slow and
clunky DR. Andrea! You need to develop this!
Spiders take the bait. |
I had intended to strike through one of the light units with my chariots if no end run occurred. |
Leaders view |
Chariot wheels skirt with oblivion! |
I had a centre---- |
Leader vs leader |
Chariot veers off having lost the charioteer |
My leader now seperated has cavalry behind him. |
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